Start here
- Quickstart: render your first sound in about five minutes — no install.
- First session guide: connect audio, frame the scene, set rotation, and save a repeatable setup.
- Understanding the engine: learn what Baryon is rendering and how the main settings affect the field.
- Creative workflows: choose source material, capture stills or video, and understand current 3D export limits.
- Control panel reference: review the current controls exposed by the Baryon GUI.
- FAQ: answer common product and licensing questions.
Building on Baryon?
The engine is source-available on GitHub. The Developers tab covers local setup and contributing and the engine architecture — the pipeline, the audio-to-render seam, and the stable contracts such asAudioFeatureFrame.
How these docs are organized
- Using Baryon — guides for running the app, from your first session to creative capture, plus the full control reference and FAQ.
- Desktop — the desktop performance app: plans, Baryon Pro, parameter automation, OSC structure export, and what to expect at launch.
- Developers — how to work on the public repo and how the open engine is built.