What you are seeing
At a high level:- Baryon analyzes the incoming audio.
- The analysis excites a set of modal patterns.
- Those modes form a continuous 3D field inside a virtual cavity.
- The renderer samples that field through the volume and draws the visible glow, contours, color, and depth.
How physical is the water model?
Baryon’s modal backend declares a bounded water cavity rather than treating the image as arbitrary audio-reactive geometry. Its default apparatus uses a 12.5 m acoustic side length, water density and sound speed, and a declared incident-pressure reference at its virtual drive plane. That reference adds weak, physically derived waveform steepening and harmonic generation before the audio drives the modes. The pressure is a property of the virtual apparatus, not a source level or hardware calibration; Baryon does not claim to measure the pressure produced by your speakers. The engine also does not simulate turbulence, flowing material, cavitation, or the full motion of a laboratory water surface. It is a bounded-water modal model with a restrained finite-amplitude correction, followed by an artistic volumetric observation of the resulting field.Why settings matter
Most controls are either analysis controls, field controls, render controls, or camera controls.
The carrier core’s world-space FWHM is fixed by Baryon’s internal reference-apparatus profile. It is not a user control or an automation target.
Camera versus rotation
This distinction matters when you are trying to capture a specific expression:- Camera orbit changes where you view the field from.
- Rotation Mode changes whether the rendered cymatic volume itself rotates.
- Manual Rotation only applies when Rotation Mode is
Manual. - Motion Scale only applies when Rotation Mode is
Audio. - Lock Camera prevents accidental orbit dragging. It does not freeze the cymatic field.
Choosing an input profile
The main choice is between two profiles, and it comes down to one question: does the audio have a single lead pitch, or many sounds at once?- Voice tracks one dominant pitch and treats its harmonics as texture. Use it for a singer, a spoken voice, or a lead instrument.
- Ambient lets many simultaneous sources shape the field. Use it for music, a full mix, or a live room.
- Use a clean recording or a direct feed when possible.
- Keep echo cancellation, noise suppression, and auto gain off for line feeds or clean files; turn them on only when a noisy room makes capture difficult.
- Start with lower Material Density and Caustic Strength, then raise them until the field reads clearly without flattening into a bright sheet.
- Save a preset per source so you can return to a look instantly.