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This guide covers creative uses that sit between the product controls and future export features: choosing source material, capturing stills and video, and 3D-printing experiments.

Choosing source material

The first creative choice is the input profile, and it comes down to one question: does the audio have a single lead pitch, or many sounds at once?
MaterialProfileWhy
A solo voice, singer, or lead instrumentVoiceTracks one dominant pitch and treats harmonics as texture.
Music, a full mix, or a busy roomAmbientLets many simultaneous sources shape the field at once.
Good starting controls: lower Reactivity, Density, and Opacity for quiet or sparse material, then raise Node Threshold if the field feels too diffuse. For dense, layered music, try Spectral color so the field is colored by the spectrum. For clean recordings or a direct feed, avoid browser audio cleanup unless you need it. Echo cancellation, noise suppression, and auto gain can rescue a noisy microphone, but they also alter the signal that drives the field.

Still shots

For a still representation:
  1. Choose the source and let the visual settle.
  2. Set Rotation Mode to Off, or set it to Manual with a very slow Manual Rotation.
  3. Frame the scene with camera controls.
  4. Lock the camera.
  5. Use your browser or operating system screenshot tool.
  6. Save a preset if the look is worth returning to.
Baryon does not currently provide a native still-image export button.

Video captures

For a controlled video take:
  • Use Manual rotation when you want a steady sculptural spin.
  • Use Audio rotation when you want the scene to move with the recording.
  • Use Transparent output for compositing over another layer.
  • Use Opaque output when the capture should include a finished background.
  • Save the exact control state as a preset before recording.

3D printing and mesh export

The current public app does not export 3D-printable geometry. That includes raw coordinates, point clouds, STL, OBJ, GLTF, and direct slicer-ready files. This is an important distinction: Baryon is not rendering a point cloud. The visual comes from a continuous volumetric modal field. To make a physical object from it, an export feature would need to convert a chosen moment of that field into geometry. A credible 3D-print export workflow would need to answer these questions:
DecisionWhy it matters
Moment in timeA live field changes continuously; the export needs one frozen state.
Field thresholdThe mesh needs a surface boundary, not every sampled value.
Scale and thicknessPrinted material needs structural support and minimum wall thickness.
Solid versus shellA slicer needs watertight geometry, not only a visual surface.
Orientation and baseSculptural prints often need a stable base or mounting strategy.
File formatSlicers usually expect STL, OBJ, or 3MF; design tools may prefer GLTF.
The right export source would be the field state itself, not a screenshot. A screenshot can become a visual reference, but it cannot preserve the underlying 3D structure.

Current limits to know

  • Manual cymatic rotation is controlled through Rotation Mode and Manual Rotation, not keyboard shortcuts.
  • Camera controls change the viewpoint, not the underlying pattern.
  • Still and video capture currently use browser or operating-system tools.
  • Geometry export is not currently exposed in the public app.
These limits are documented so creative workflows can stay grounded in what the current product actually supports.